For this project the goal was two create a cluster of objects using python and rib. I decided to have fun with it and use it to create a fun and vibrant little scene. I modeled and textured three different objects and saved them as separate .rib files and incorporated it into the python script. In the python script I incorporated input controls for the radius, height, number, and width as well as seed to control the random. This tool is very important because it is truly a time saver.
Programs used: Maya
This was the script used to create all three, only a very minor change was included to make each different object (Martini 1, Martini 2 and a shot glass). At the end of the path in the script, the name of the .rib was changed to the appropriate .rib desired.